From raw events
to player insight.
A small, reproducible game analytics pipeline. Explore activity, retention, hero performance and revenue — with the event identities and observation limits visible.
Each selection shows a recorded pipeline run at a complete-day cutoff.
Daily active players
Distinct players with a login on each UTC day.
Read daily values
Exact-day retention
Did a signup cohort log in exactly 1 or 7 days later?
Shaded N/A cells are not yet observable at the cutoff. An eligible cohort with no returners is 0%.
Try Jan 08. D7 for Jan 02–04 becomes N/A. Those players have not had seven full days to return.
Hero performance
Fictional heroes · participant-level match facts
A hero may appear twice in one match. Player matches count appearances; distinct matches count games. Payment facts are aggregated separately.
Daily monetization
Revenue in currency units · 100 integer cents = 1 unit